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D20 Future SRD what’s not so good and what can be improved and how? Results 91 to of Originally Posted by C.

D20 Future Tech – D&D Wiki

If you switch to large size, this changes a bit: I think a good way to avoid excessive damage increases is to improve the damage die by 1 step per 2 Progress Levels. Originally Posted by Cergorach. I think so to, the problem being the equipment bonus to AC, the to low hardness and low hitpoints.


Chances are that no person will survive a direct hit by a mm cannon, but the average 10d12 shot is survivable by the average 9th level fighter or comparable Modern character class. Doubling the damage 20d12 would make the average shot survivable only by a 19th level fighter or comparable Modern character class.

Personally i would find throwing 20 dice a bit problematic, 2d12x10 would be preferable maybe even 4d6x The next step would be to increase the hardness and hitpoints comparibly, thus doubling.

Hardness 20 to hardness 40 and hitpoint from 64 to hitpoints. Futire that would be a lot of unneccassary bookkeeping, why not reduce everything for vehicles by a multiplier of 10?

D20 Future Tech

All non vehicle weapons do not damage vehicles that have vehicle grade hardness and vehicle grade hitpointsunless it involves a pc or important npc in that case every whole 10 points of normal damage translates into 1 point of vehicle grade damage.

This way all vehicle combat is resolved quickly and vehicles become a lot thougher as fuuture should be. Join Date Aug Posts 1, Are you sure about the number? Originally Posted by Falkus.

You’re forgetting the massive damage rules of d20 modern. This will force just about any character to make a massive damage save. Nobody, even in Hollywood movies, shrugs src tank shell hits because of toughness! If full-on, then realistic damage or just automatic death should apply.


So a possible workaround for heavy weapons vs d20 Modern heroes would be: If make save, then take small but still substantial damage 3. Make MDC Fort save.

Originally Posted by Knight Otu. I think you are using the 3. Let’s look at a warhammer, starting sized for medium creatures.

Seeing how the D20 Modern weapon damage scales, I think they seem to use the 3. Tiny pistol 2d4, small pistol 2d6, medium pistol 2d8. Originally Zrd by Dismas.

d20 ModernSystem Reference Document

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